This is Blender’s menu for importing and exporting various types of data including meshes, armatures and animations. Avastar adds an Exporter for Collada and a couple of importers for SL Shapes, SL BVH Animations and SL Rigs.
Section Pages
Export Collada (Avastar)
The Collada exporter exports your Mesh character or mesh attachment to a file with the file ending .dae and possibly it also exports a set of images (image textures). You find the Mesh Exporter in the Blender Export menu.
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Animation Exporter
The Avastar Animation exporter exports skeletal animations of the Avastar Armature. We support 2 export Modes (anim and BVH).
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Import Shape
Secondlife supports the export of custom Avatar Shapes as Data files in XML(\) Format. The Shape Importer converts those data files into Avastar Appearance Slider configurations.
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Import SL-Animation
A simple file importer for SL Animation files using the BVH format. The importer only works reliably if following conditions apply:
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